
3D in AutoCAD
2000
Part 2
Basics
Solid is
better since it can be manipulated. You can use subtract, union, slice and other
commands.
Once surface is created, there is not much you can do to
it.
Create 3
Viewports
Select: View/Viewports/3 Viewports then enter
Change
viewports into Plan, Front view, and Isometric
Click a viewport to activate
it
Select View/3D View/Front for front view
Select View/3D View/SW
Isometric for isometric view
UCS (Universal Coordinate
System)
Understanding UCS makes it easier.
UCS is the drafting plane.
As you cannot draw on the side of a paper, you cannot draft on other angles but
X-Y plane. Turn the UCS X-Y plane to the view before drafting.
Click on the window
(Viewport)
Type UCS then enter
Type V then enter
(W will bring it back
to the original UCS)
3D Toolbars
Select
View
Select Toolbars
Select Toolbar Tab
Select Solids
Select Solids
Editing
Box with windows (20'
x 30' x 24'h)
Draft a plan (20' by 30' for
example)
Make another layer for 3D (optional)
Trace the outline of the
wall using Polyline
Making solid
Type Pl then
enter
Click on corners of the plan (make sure OSNAP is on. If not, press
OSNAP now at the bottom)
For the last click to close the Polyline, you can
use
Type C then enter (polyline closes by itself)
Type EXTRUDE then
enter
Click on the polyline then enter
Type the height of the wall such as
24' then enter
You have a 24' high solid
Making of a
shell
Shell is a solid with skin like walls floor and roof.
Type SOLIDEDIT then
enter
Type B then enter (select Body)
Type S then enter (select
Shell)
Click the solid then enter
Type the thickness such as 6 then
enter
The solid is hollowed out (you may not be able to see it if SHADE is on)
Making holes
Make a box
using BOX command
Type BOX then enter
Click
one corner of a box you are making
Type @4',6' then enter (size of the box at
bottom)
Type 3' (the height) then enter
Move the second box to the location of your choice
Horizontal move
Type M
then enter
Click on the box then enter
Click at a base point (one corner
of the box)
Click on the second point (where the box is moving to)
Vertical move
Type M then
enter
Click on the box then enter
Click at a base point (click anywhere on
screen)
Type @0,0,3' (for 3' up) (the numbers are X, Y, Z movements) (@ is
relative to the base point)
Subtract
Type SUBTRACT
then enter
Click on the larger box then enter (this is what you
keep)
Click on the second box then enter (this box will disappear)
Box with Round
Roof
On the Front viewport, create a shape (closed and joined
Polyline)
Changing UCS
Universal
Coordinate System is the picture plane of AutoCAD.
If it is in wire frame
mode, you do not need to change UCS.
In shade mode, change UCS using the
following:
Activate the viewport that you like to do drafting by clicking on the window
Click on the elevation
window
Type UCS then enter
Type V then enter
You see the UCS icon flip
to the plane
Making of round (vaulted)
roof
Use Arc command to make an arc
Type ARC then enter
Click, click,
click (beginning, middle, end of arc)
To modify the arc:
Click
on the created arc, you see blue boxes
Click on one of the blue boxes then
move mouse
Click to stop
Enter, enter to end
Offset the arc by the thickness such as 8" (thickness of the roof)
Close the ends using
lines
Activate OSNAP by clicking on the button at the bottom of the
screen
Change them into Polyline
then Join them:
Type PE (Polyline Edit) then enter
Click on one
line
Computer asks if you want to turn it into a Polyline
Press
enter
Type J then enter
Select all 4 lines
Enter
Extrude it for a curved
roof
Type EXTRUDE then enter
Click on the joined polyline then
enter
Type the width of the roof such as 24' then enter
The roof is created but it
is at a wrong location.
Move the roof on the plan view to the right
location.
Click on the top view to
activate the window
Type M then enter
Click on the roof then
enter
Click on one corner of the roof
Click where the roof should
be
Take away the top portion of
the box
SLICE is an easy way to cut the portion of solids if the plane is
straight.
In this case, it is a curved plane so SLICE does not
work.
Create and solid shaped bigger than the portion of the box you like to remove and use SUBTRACT.
Follow the instruction Making of round (vaulted) roof above to make a solid bigger than the roof.
Orbit
Press ORBIT button
Right click
the mouse
Select Preset Views and select one such as SW Isometric
Click
and hold mouse at inside of the green circle (the object rotates in 3D)
When
the mouse goes outside of green circle, it rotates 2D
Perspective View
Right
click the mouse
Select Projection then Perspective
Smooth Shading
Right
click the mouse
Select Shading Mode then Gouraud Shade
Adjusting Size
Right
click the mouse
Select More then Adjust Distance
Click at image and move
mouse up or down
Moving Orbit
Right click
the mouse
Select More then Continuous Orbit
Click the image and spin the
image
Click to stop
Clipping Planes (making
section view)
Right click the mouse
Select More then Front Clipping
On
Right click the mouse
Select More then Adjust Clipping Planes
Click
and hold mouse and move up or down until the object is sliced
REVOLVE
Make a
connected Polyline at Front Viewport
Click on the Front
Viewport
Type UCS then enter
Type V then enter
Draw a connected shape you
like with one vertical line on one side
Type PL then enter
Click mouse to
create a shape
To close the shape:
Type C then enter
Type REVOLVE then
enter
Click on the shape you created then enter
Specify the revolving
center axis (a line):
Click on top of a line
Click on bottom of a
line
Specify revolving angle such as 360 degrees
Then enter
Smoother Texture in
Rendering
FACETRES (0.1 to 10) Changes in RENDER
Type RENDER then enter,
enter
See if you like the smoothness
Type FACETRES then enter
Type a
number (0.1 for rough to 10 for smooth) then enter
RENDER again
SURFACE
Commands are located
at:
Draw/Surfaces/
Ruled Surface
(RULESURF) - 2 sided surface
Draw 2 lines (3D or 2D, straight or
curved)
Type RULESURF then enter
Click on the first line
Click on the
second line
You see 6 segmented surface
(Make sure you click at the same
side of the lines. If the surface is twisted, try again)
Edge Surface
(EDGESURF) - 4 sided surface (good for compound curve)
Draw a 4 sided box
(3D or 2D, straight or curved)
Type EDGESURFE then enter
Click on the
first line, second line, third line, then the fourth line (clockwise)
You see
6x6 surface
To increase the number of
segments
Type SURFTAB1 then enter
Type the number of segments you want
such as 20 then enter
Type SURFTAB2 then enter
Type the number of segments
you want such as 30 then enter
Your next Surface command will use these
numbers






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