In order to use
EDGESURF, you need connected 4 lines. They can be any line such
as Line, Polyline, Spline, and Arc.
1. Make the space
using straight walls (Shown here in white and yellow)
2. Create 3 Viewports
View - Viewports
- 3 Viewports, then enter
Activate and change views on each window. Plan, Front, and Isometric
View - 3D Views - Plan (Front, and Isometric)
3. Draw a spline for the shape of the wall
Using elevation view with OSNAP off, use Spline to draw the shape of
The red line above may not show up at the location of the wall. Move
it after drafted to the location using the plan view - OSNAP off.
4. Duplicate the
Copy the red line for the shape of the mesh - OSNAP off. They can be
just two at the ends if the wall is straight. Rotate them if necessary.
5. Draw top and
Back to one viewport. View - Viewports - One
Use arc or spline to draw the top and bottom lines. This example shows
Arc lines segments. Use OSNAP to connect the lines.
6. Connect the bottoms.
Make sure all the lines are connected using OSNAP.
7. Connect all the
arc lines at the top and bottom
If you used spline to connect them all, you can skip this.
PE enter (Polyline edit)
Click on one arc
J enter (Join)
Click on all lines you wish to join
8. Increase the number of mesh
- enter - change 6 to 20 - enter
SURFTAB2 - enter - change 6 to 20 - enter
Increase the number from 6 to your choice depending on the size of wall.
Type EDGESURF - enter - click on all 4 lines clock or counter
You will have 20 by 20 mesh. It is smoother than 6 by 6 mesh.
If it does not work,
check if the lines are connected.